The Source Files Archives – Part 2: Haxed By Megahurtz


Actionscript 2.0
Flash 8
68.2 MB

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

*You MAY create derivatives, please share alike.
*Please credit the author (Nathalie Lawhead), and provide a link to the author’s website (http://nathalielawhead.com).

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Haxed by Megahurtz is a casual game written in AS 2 targeting the Nintendo Wii platform/flash player.
It’s an older work, and was authored in Flash 8.
Back end wise it was coded “free-hand”, and evolved from a sound experiment to a full fledged game.

All scoreboard related code has been disabled.

About:

Haxed by Megahurtz began as a tripped-out pixelated interactive music video based on a dynamically generated soundtrack that is mixed during game-play. It eventually grew into a full-fledged casual game. With the advent of “games as art” the initial idea was to explore this trend in a musical sense, mixing both popular online culture with todays choice of creative-outlet-for-artistic-expression, namely; games. Haxed by Megahurtz takes place in the colorful realm of cyberspace where a Minibyte, had been hacked by megahurtz. The game puts your hand-to-eye coordination to a test by having you speed-feed him hurtz to prevent all his data from being lost forever.

Visit Tetrageddon Games for more.