Category Ar! Chives: Games

moving past destructive cycles, and modes of thought, about different game experiences

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Over this weekend James from Seemingly Pointless contacted me saying he’ll reference some of my writing in a piece that he was writing about “You Must be 18 or Older to Enter” being banned from Steam. As you can imagine I was pretty pissed when I heard this news. At the same time I was […]

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“Everything is going to be OK” development update: personal essays about hope, new pages coming, and some thoughts

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First, to start with some positive news! IGN has nominated “Everything is going to be OK” for the Best of 2017 under the most innovative category! Vote for it! (or your other favorite innovative game) This is tremendous and I so hope some of this (in whatever small amount) sets a stage for how other […]

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If “games are art”: challenging the toxicity of gamer culture and preconceptions of what a game is

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If you have been following me on Twitter then you may have noticed my tweet thread here explaining that “If games are art then we have to embrace the idea that they don’t have to be fun. Art is not always fun. It covers a wide spectrum of emotions, and concepts.” That’s the opening tweet, […]

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observations about my “Day of the Devs” article & thoughts after harassment over a post that’s about harassment

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Earlier last week VentureBeat / GameBeat reached out to me and asked if they could re-publish my Day of the Devs article. In it I described my experience showcasing the game at Day of the Devs, and the douchey behavior from the crowd. The article was titled “YouTube culture is turning kids against art games”. […]

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being brave, framing trauma, personal experiences in games, and announcing the next installment of “Everything is going to be OK”

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After this year’s Fantastic Arcade I came away from the event with a lot of clarity. There is something special about not being in a setting that focuses on press, business, exposure, audience reception, and the other things that can distract you from why you make art. It’s easy to forget and get caught up […]

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my post “Day of the Devs” observations about how people view/treat art games and their creators

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“Everything is going to be OK” was included in Double Fine’s Day of the Devs. Yay! This is probably the first time, outside of E3, that this game was shown to a more “gamer” crowd. By that I mean, much more consumer based. People without knowledge of art games or the discourse around them. Basically […]

19 Flames!!

“Everything is going to be OK” officially released! (final thoughts)

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“Everything is going to be OK” is now officially released. The entire project, complete, and ready to be played as originally intended. You can download it on GameJolt: https://gamejolt.com/games/ok/263066 And from itch.io: https://alienmelon.itch.io/everything-is-going-to-be-ok First of all, I would like to thank everyone for their support. Each of you that has bought the game has made […]

2 Flames!!

“Everything is going to be OK” wins the Interaction Award at IndieCade & some thoughts after showcasing it…

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I’m writing this super exhausted after just returning from IndieCade (so apologies for the bad grammar) :) I was showcasing “Everything is going to be OK” as a nominee. The game won the Interaction Award! It really caught me off guard because it was the first award that they announced, and also because I didn’t […]

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“Everything is going to be OK” and more observations about art games

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I’ve been meaning to write another post about “Everything is going to be OK” for a while now. A lot has happened since my last update. The game was accepted into IndieCade as a finalist! Which is pretty amazing. I’ve also given an interview about it on IndieGames.com. It’s a good one, and covers all […]

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The Hurricane Relief Bundle (on itch.io)

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I have something small to announce, and if you are up for it please spread the word (or retweet this). Loren Schmidt just assembled and released the Hurricane Relief Bundle. It is a bundle intended to help areas affected by the recent hurricanes. 100% of proceeds go to relief organizations. It features a TON of […]

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My games & future plans…

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This is a follow up to my previous post, as I’ve had some time to think about what this means for my work and what I can do next. After receiving word from the teams at Adobe, and hearing the upcoming things planed for the platform, I’m left with hope and enthusiasm. I’m confident that […]

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“Everything is going to be OK” early access observations & some philosophy (about art games)

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So… “Everything is going to be OK” has been released as early access for a while now. This game has been both hugely liberating to make, but also difficult. The emotional fallout has hit me pretty hard today. I usually don’t post about stuff like this, but because this is a personal game, I feel […]

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A better (post E3) update about “Everything is going to be OK”…

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So since my last update the game has been released as early access! Game Jolt page: http://gamejolt.com/games/ok/263066 Itch.io page: https://alienmelon.itch.io/everything-is-going-to-be-ok I have to admit, I had no idea that it would blow up this way before it’s even done… I released it as early access to pay for hosting costs, and help with development. You […]

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A NEW Electric Love Potato & observations about virtual pets & assistants…

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Yesterday I finished the 2.0 (sequel) version of the Electric Love Potato! Electric Love Potato (Two Point OH!) You can get it on one of these two great places: * Electric Love Potato (Two Point OH!) on GameJolt. * Or Electric Love Potato (Two Point OH!) on itch.io (at the moment there’s an error with […]

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small rant & creative observations lately…

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I’ve been totally avoiding watching Lets Plays of my work. It’s funny, but I used to like seeing people exaggeratedly yell “what the fuck” at my stuff, but after a while it kind of gets to me. I don’t know why. I guess it’s kind of hard seeing something you put so much into being […]

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updates, faux frames, geocities, and stuff…

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Everything Is Going To Be OK is getting so nice and big now. I have the “fairy tale generator” in there for one of the pages. The context is adorable. A character dies and then one of the onlookers says “everyone dies”, “even the ones you love”, “yeah, especially those…” then they ask “so what […]

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Everything Is Going To Be OK (Progress Update #6 & Artist’s Statement)

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I’m creeping up to 15 mini-games done. There is good variety! I’m so happy. Some interesting developments on direction… Once I reach 20 I’m going to hide the 20 (or so) other mini-games inside these games. So you are presented with these “pages” and then discover that the “pages” have lots of depth to them. […]

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EVERYTHING IS GOING TO BE OK available till Monday. All $$ goes to the ACLU.

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I just published EVERYTHING IS GOING TO BE OK (my current game project) to itch.io with the intention of donating all money to the ACLU. Get it here! It might not be much but it’s the best I can do. I figure if I don’t have money to donate I can use this… please buy […]

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Everything Is Going To Be OK update #5 & some hot takes

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I’m here to give a development update about the progress of my game, but given current political circumstances it is hard not to comment… It’s been tremendously depressing to watch America burn like this. I guess we should keep with the doublespeak trend and call it alt-america now… Ok sorry bad jokes aside. I’m not […]

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Everything Is Going To Be OK (milestone update!)

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I did it! Page 10 is done, and that means I did 10 minigames! AaAaaaAaaah! I said I would make a big deal about having 10 done, because (for me) this means I just have to repeat what I did 3 more times to get to 40. 40 seems much more doable now. Seeing that […]

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