It’s my newest game. A Flash game developed for the Nintendo Wii… which (I have to add) was like wrestling a gigantic mastodon possibly weighing several hundred tons with many appendages protruding from it’s mouth. HORRIBLE appendages. …I digress. It’s totally playable (possibly more so, since there are less appendages involved) on the PC. Originally an “algorithmic sound toy”, Haxed by Megahurtz began as a tripped-out pixelated interactive music video based on a dynamically generated soundtrack that is mixed during game-play. It eventually grew into a full-fledged casual game. With the advent of “games as art” the initial idea was...
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A really really long list of illustrators.
I love looking at other peoples work! I find it to be a refreshing source of inspiration. As a matter of fact, countless hours of surfing about various portals and communities have caused me to suffer from an uncomfortably large insecurity complex that can only be solved by removing large portions of my brain! …Um Nevermind. In no particular order I give you: http://jamesjean.com/ LA illustrator. http://www.ghostco.org/ http://dadaly.net/ http://www.pingmag.jp/ The Japanese magazine about design things. http://reillystroope.com/ http://www.umeric.com/ http://www.pietariposti.com/ http://www.paperjamdesign.com/ (Print stuffs) http://mcstrick.livejournal.com/724835.html Some really amazing photography and visual art. http://www.monaux.com/ psycadelic meets graffiti http://narcisocarlos.org/drawings/ http://www.fatoe.com/ http://www.timmarrs.co.uk/ http://ludosabato.com/ http://www.designr.com.au/ http://www.robopocalypse.com/ Robots!...
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