Since starting development on the Electric Zine Maker I’ve been hoarding links to interesting, unusual, strange, small, or just cute tools. This has grown to be a strong area of interest as I’ve been diving into what even makes a tool approachable… How much experimental UI or humor is too much? Do people even want tools that are goofy? What else is out there from creators making small and interesting tools that solve a variety of creative problems? Before I begin, you should definitely go check out Galaxy Kate’s work on Casual Creators. She has done A LOT of work...
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on UI design & using UI as a means to tell a story, convey emotion, create personality… an in-depth look…
Throughout development of the Electric Zine Maker I’ve been trying to find some time to finally talk about UI, and how important it is to view it as part of your “world building” rather than just UI work. All of my work heavily relies on UI to convey the message of the game, or further build on it. To me UI is just as important as, say: dialogue, music, design… if done right it reinforces the themes of your game, and even builds on it in a way that you might not be able to convey anywhere else. So, OK,...
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